What Does ‘Discovery’ Mean? Discovery means a few things to me. One of the things discovery means is to find new, great, and important things that are not already found. More specifically, finding treasure like in my picture. The second thing a discoverer can discover is a fossil! The last thing I am going to say is you or even I could find gold. One day I want to discover something great. That is what discovery means to me.
Cooperating and Collaborating ...
The Stars in Suits Team Banner
The Stars in Suits Team Video
The Engineering Design Process ...
Crusie Arcade Game - Skee Ball:
Research Paper
Identify the Problem How can we, as Caine has inspired, demonstrate through teamwork our imagination, determination, and passion for creativity and innovation, with our own arcade constructions? Explore
What Makes an Effective Professional Arcade Game?
What makes an effective professional arcade game is the level quality, how hard the game is so that anyone can play the game, and what the concept of the game is. The controls of the game that I played, Wicky Woo, are the space bar to make the character jump, and the arrow keys to move him. You need to jump because you want to jump on all the green blobs to get to the next level. As you progress the levels get harder. The rules of the game are located underneath the playing screen. I would give this game a 2 out of 4 in the challenge of the game because the levels are not that difficult. The company that made the game is Camadro Inc.
The materials I might need to make the game are cardboard, colored paper, Popsicle sticks, and regular paper. I need the colored paper, because the green blobs need to be made out of paper. I need the Popsicle sticks because the players have to be able to control the character. I need paper to make the Wicky Woo character. The final material is the cardboard to make the structure. I think the game would cost between $50 and $75 to build the game. To buy the game it should cost $50.
The name of the game I played was Wicky Woo. The URL address is:
http://ww2.freearcade.com/Wickywoo.jav/Wickywoo.html. Design Brief What is the Concept Design of My Crusie Arcade Game? The name of our game is Skee Ball. The instructions of the game are to roll the ball up a ramp to get points. The rules will be put on the side of the structure. The difficulty of the game is a 2 ½ out of a 1 to 4 range because sometimes the ball might fall off of the side. If you throw the ball too hard it will go over the backboard, and if it goes too slow it will come back to you. You win the game by getting the ball into one of the five holes. If you win the game you get tickets to get awesome prizes.
The blueprint of the game is to have a ramp to get the ball to the holes, and a backboard so that the balls will not go over the game. Also, there are small sideboards so that you have a smaller chance of the ball going out of the game area.
The materials you will need to build the game would be cardboard, tennis balls, tennis ball cup, large cups, lights, and boxes. We think it would take about 4 weeks to build it. The problem that we might run into are people not rolling the ball hard enough to the holes. Create What are the Stages of the Building Process?
"It Began" ... "It Transformed" ... "It Became" ... "It Will Be" (PowerPoint) Try It Out What were the Results of Testing Our Game?
Examiner: Ms. Munroe
Date: February 7, 2013
Praise: Very user friendly. Little ones do not find it too difficult. Older kids do not get bored. Excellent design. Loved the prizes!!
Question: Why did you make the side borders higher on the back?
Polish: There did not seem to be a way to get the ball into the hardest 50 point hole. Maybe lower the hole or tilt the hole upward. Point system wasn’t clear.
Student Comment: Thanks for saying Skee Ball is a little kid friendly game and saying older kids do not get bored. When we were designing Skee Ball, we wanted it to be different, so we made a back-board. Also, thank you for saying Skee Ball was exciting. We did not make the side borders higher on the back; it was part of the ramp. Thank you for the suggestion about making the 50 point hole easier to get into. We are working on getting the point system to be more obvious by writing the points on the side of the game. We will put red tape for negative points and green tape for positive points to make the game harder.
Examiner: Mr. Holgate
Date: January 29, 2013
Praise: Very solid structure. It looks good. The instructions are quite clear and straight forward. I enjoyed playing the game a lot.
Question: How could you make it clearer which holes are worth what points? How many points = how many tickets? How many tickets are needed for each prize?
Polish: Add some holes on the backboard. Change some of the other holes or negative points to make it more of a challenge.
Student Comment: Thank you for the specific praise about the rules and our game, Skee Ball. We could put red tape around the negative holes, which could be the holes in the front and equal -1 point(s). We could also put green tape around the positive holes, which would be the back holes and equal 5 points. We are going to put a key saying what each hole was going to be worth. We were going to put the prices of the prizes, but we ran out of space. The idea of putting holes on the backboard is a great idea! We are definitely going to put holes in the backboard.
Examiner: Mrs. Ray
Date: February 5, 2013
Praise: I like the design. I like the challenge of the positive and negative drop holes-I think the game is fun and organized. I want to play a lot. Fun prizes!
Question: How will you differentiate between positive and negative holes?
Polish: The game could be a bit brighter and a little more colorful, over all awesome.
Student Comment: Thank you for all the comments, about the design, the challenge of the positive and negative points, and the fun prizes! We will put red tape around the negative holes and green tape around the positive holes. I thought the game was bright and colorful enough, since it is Skee Ball.
Sketch ofProfessional Arcade Game "Wicky Woor":
Orthographic Design for Crusie Arcade Game Skee Ball:
Creation PowerPoint for Crusie Arcade Game:
Crusie Arcade Game Examinations:
Make It Better How Can We Make the Crusie Arcade Game Better?
Reflection on Project
What can we do to improve our Arcade Creation?
To make Skee Ball better we could put negative and positive holes, to make the game more challenging.
Specifically, how would we do this?
To make negative and positive holes, we could put red tape around the negative holes and green around the positive holes, to make the game more positive.
Reflection on Process
What did you learn to do with the Crusie Arcade Project?
I learned how to work as a partner with someone who agreed with some of the ideas that I had.
What do you know now that you didn’t know before doing the Project?
I now know that I did not know before is that working someone else can be difficult.
What can you do know that you couldn’t before doing this project?
What did you like about the project that helped your learning?
I like that I got to pair up with a partner as great as Aidan was, and I learned how to strategize my time.
What could have been done differently to help your learning?
What I could have done differently in the process of building Skee Ball to help my learning is, I could have been more excited about learning like my partner.
A Final Reflection:
The game my partner, Aidan, and I made is called Skee Ball. To make our game better we could make our game harder. To make our game harder we could put positive and negative holes. To make positive and negative holes, we could put red tape for the negative holes and green tape for the positive holes. I learned how to work with someone who agreed with my ideas, and I agreed with his ideas, too. I learned how to do that because when I work with other people we agree with not as many of each other’s ideas, and I think Aidan and I worked well together. During this process I learned that working with a partner can mean that we can both run into problems. I enjoy that I got to be paired up with someone, and that made the Crusie Arcade project a lot easier. The partner that I got paired up with was a very energetic and fun person, and he really made this project fun. To make my learning easier I could be more excited about the learning like him. Crusie Arcade Game Presentation - Gaming Week:
Project Based Learning ...
Hurricane! To the Rescue! - PBL Steps:
Meteorologists Launch Activity
Hurricane! To the Rescue! Group Challenge
Driving Question:
How can we, as Meteorologists, design and create Discovery Center Weather-Related Instruments that will help prevent or minimize harmful Hurricane Disaster effects on people and property?
Knowledge and Skills:
What is a Meteorologist Professional?
Product:
What are Examples of Weather-Related Instruments?
Presentation:
How can we, as Entrepreneurial Journalists, create and publish nnNet, an on-line Discovery Center magazine and Student-Owned-and-Operated-Stockholding Business, to support and share the projects of our Discovery Center?
Culmination:
How can we, as St. Paul’s Discovery Center Kids and using all that we have learned through our PBL project, design and create navigable rescue vessels for our Hurricane! To the Rescue! Sailing competition?
Cardboard Boat Blueprints - Heidelbach 4Bb - "The Stars in Suits" - "The Mustache"
Discovering ...
What Does ‘Discovery’ Mean?
Discovery means a few things to me. One of the things discovery means is to find new, great, and important things that are not already found. More specifically, finding treasure like in my picture. The second thing a discoverer can discover is a fossil! The last thing I am going to say is you or even I could find gold. One day I want to discover something great. That is what discovery means to me.
Cooperating and Collaborating ...
Team Banner
The Engineering Design Process ...
Research Paper
Identify the Problem
How can we, as Caine has inspired, demonstrate through teamwork our imagination, determination, and passion for creativity and innovation, with our own arcade constructions?
Explore
What Makes an Effective Professional Arcade Game?
What makes an effective professional arcade game is the level quality, how hard the game is so that anyone can play the game, and what the concept of the game is. The controls of the game that I played, Wicky Woo, are the space bar to make the character jump, and the arrow keys to move him. You need to jump because you want to jump on all the green blobs to get to the next level. As you progress the levels get harder. The rules of the game are located underneath the playing screen. I would give this game a 2 out of 4 in the challenge of the game because the levels are not that difficult. The company that made the game is Camadro Inc.
The materials I might need to make the game are cardboard, colored paper, Popsicle sticks, and regular paper. I need the colored paper, because the green blobs need to be made out of paper. I need the Popsicle sticks because the players have to be able to control the character. I need paper to make the Wicky Woo character. The final material is the cardboard to make the structure. I think the game would cost between $50 and $75 to build the game. To buy the game it should cost $50.
The name of the game I played was Wicky Woo. The URL address is:
http://ww2.freearcade.com/Wickywoo.jav/Wickywoo.html.
Design Brief
What is the Concept Design of My Crusie Arcade Game?
The name of our game is Skee Ball. The instructions of the game are to roll the ball up a ramp to get points. The rules will be put on the side of the structure. The difficulty of the game is a 2 ½ out of a 1 to 4 range because sometimes the ball might fall off of the side. If you throw the ball too hard it will go over the backboard, and if it goes too slow it will come back to you. You win the game by getting the ball into one of the five holes. If you win the game you get tickets to get awesome prizes.
The blueprint of the game is to have a ramp to get the ball to the holes, and a backboard so that the balls will not go over the game. Also, there are small sideboards so that you have a smaller chance of the ball going out of the game area.
The materials you will need to build the game would be cardboard, tennis balls, tennis ball cup, large cups, lights, and boxes. We think it would take about 4 weeks to build it. The problem that we might run into are people not rolling the ball hard enough to the holes.
Create
What are the Stages of the Building Process?
"It Began" ... "It Transformed" ... "It Became" ... "It Will Be" (PowerPoint)
Try It Out
What were the Results of Testing Our Game?
Examiner: Ms. Munroe
Date: February 7, 2013
Praise: Very user friendly. Little ones do not find it too difficult. Older kids do not get bored. Excellent design. Loved the prizes!!
Question: Why did you make the side borders higher on the back?
Polish: There did not seem to be a way to get the ball into the hardest 50 point hole. Maybe lower the hole or tilt the hole upward. Point system wasn’t clear.
Student Comment: Thanks for saying Skee Ball is a little kid friendly game and saying older kids do not get bored. When we were designing Skee Ball, we wanted it to be different, so we made a back-board. Also, thank you for saying Skee Ball was exciting. We did not make the side borders higher on the back; it was part of the ramp. Thank you for the suggestion about making the 50 point hole easier to get into. We are working on getting the point system to be more obvious by writing the points on the side of the game. We will put red tape for negative points and green tape for positive points to make the game harder.
Examiner: Mr. Holgate
Date: January 29, 2013
Praise: Very solid structure. It looks good. The instructions are quite clear and straight forward. I enjoyed playing the game a lot.
Question: How could you make it clearer which holes are worth what points? How many points = how many tickets? How many tickets are needed for each prize?
Polish: Add some holes on the backboard. Change some of the other holes or negative points to make it more of a challenge.
Student Comment: Thank you for the specific praise about the rules and our game, Skee Ball. We could put red tape around the negative holes, which could be the holes in the front and equal -1 point(s). We could also put green tape around the positive holes, which would be the back holes and equal 5 points. We are going to put a key saying what each hole was going to be worth. We were going to put the prices of the prizes, but we ran out of space. The idea of putting holes on the backboard is a great idea! We are definitely going to put holes in the backboard.
Examiner: Mrs. Ray
Date: February 5, 2013
Praise: I like the design. I like the challenge of the positive and negative drop holes-I think the game is fun and organized. I want to play a lot. Fun prizes!
Question: How will you differentiate between positive and negative holes?
Polish: The game could be a bit brighter and a little more colorful, over all awesome.
Student Comment: Thank you for all the comments, about the design, the challenge of the positive and negative points, and the fun prizes! We will put red tape around the negative holes and green tape around the positive holes. I thought the game was bright and colorful enough, since it is Skee Ball.
Orthographic Design for Crusie Arcade Game Skee Ball:
Creation PowerPoint for Crusie Arcade Game:
Crusie Arcade Game Examinations:
How Can We Make the Crusie Arcade Game Better?
Reflection on Project
What can we do to improve our Arcade Creation?
To make Skee Ball better we could put negative and positive holes, to make the game more challenging.
Specifically, how would we do this?
To make negative and positive holes, we could put red tape around the negative holes and green around the positive holes, to make the game more positive.
Reflection on Process
What did you learn to do with the Crusie Arcade Project?
I learned how to work as a partner with someone who agreed with some of the ideas that I had.
What do you know now that you didn’t know before doing the Project?
I now know that I did not know before is that working someone else can be difficult.
What can you do know that you couldn’t before doing this project?
What did you like about the project that helped your learning?
I like that I got to pair up with a partner as great as Aidan was, and I learned how to strategize my time.
What could have been done differently to help your learning?
What I could have done differently in the process of building Skee Ball to help my learning is, I could have been more excited about learning like my partner.
A Final Reflection:
The game my partner, Aidan, and I made is called Skee Ball. To make our game better we could make our game harder. To make our game harder we could put positive and negative holes. To make positive and negative holes, we could put red tape for the negative holes and green tape for the positive holes. I learned how to work with someone who agreed with my ideas, and I agreed with his ideas, too. I learned how to do that because when I work with other people we agree with not as many of each other’s ideas, and I think Aidan and I worked well together. During this process I learned that working with a partner can mean that we can both run into problems. I enjoy that I got to be paired up with someone, and that made the Crusie Arcade project a lot easier. The partner that I got paired up with was a very energetic and fun person, and he really made this project fun. To make my learning easier I could be more excited about the learning like him.
Crusie Arcade Game Presentation - Gaming Week:
Project Based Learning ...
Meteorologists
Launch Activity
Hurricane! To the Rescue! Group Challenge
Driving Question:
How can we, as Meteorologists, design and create Discovery Center Weather-Related Instruments that will help prevent or minimize harmful Hurricane Disaster effects on people and property?
Knowledge and Skills:
What is a Meteorologist Professional?
Product:
What are Examples of Weather-Related Instruments?
Presentation:
How can we, as Entrepreneurial Journalists, create and publish nnNet, an on-line Discovery Center magazine and Student-Owned-and-Operated-Stockholding Business, to support and share the projects of our Discovery Center?
Culmination:
How can we, as St. Paul’s Discovery Center Kids and using all that we have learned through our PBL project, design and create navigable rescue vessels for our Hurricane! To the Rescue! Sailing competition?
Cardboard Boat Blueprints - Heidelbach 4Bb - "The Stars in Suits" - "The Mustache"